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| = High-Level Design = | | = High-Level Design = |
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− | [[Image:psim.png|center|Simulator Design]]
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− | = Class Diagrams =
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| * use long for time/offset in msec, which has a rollover time 24.85 days | | * use long for time/offset in msec, which has a rollover time 24.85 days |
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− | <pre>
| + | [[Image:psim.png|center|Simulator Design|640px]] |
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− | class Layer { // video layer, we divide each layer into fixed size blocks, we keep track of
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− | // block size and no blocks here
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− | int layer; // layer number it belongs to, set to zero for nonscalable frame
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− | int blockSize; // blocks are fixed size, in bytes
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− | int noBlocks; // how many block here
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− | int dataSize; // aggregate size of all blocks
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− | }
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− | | |
− | class Frame { // video frame, read from trace file
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− | int no; // serial number
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− | long deadlineOffset; // deadline offset compared to the start of the video, in msec
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− | int totalSize; // total frame size in bytes, including all layers
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− | }
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− | | |
− | class Segment { // packetized frames
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− | int no; // serial number
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− | Vector<Frame> frames; // reference to included frame
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− | int totalSize; // aggregate size in bytes
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− | Hashtable<Integer, Layer> layers; // reference to layers of this frame, key is the layer id
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− | long getDeadline(); // returns the worst case deadline of this segment (first frame?)
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− | }
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− | | |
− | class Video { // a media file, shared by a group of peers
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− | String filename; // video trace file path and name
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− | Hashtable<int, Frame> frameTrace; // frames read from the trace file
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− | Hashtable<int, Segment> segmentTrace; // segments generated by the prepareSegments(...)
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− | void prepareSegments(int noFrame); // packetize frames into segment,
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− | // noFrame indicates how many frames should we put in one segment;
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− | // we might implement other packtization schemes later.
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− | }
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− | | |
− | Interface Node { // a network node, currently can be either a tracker or a peer
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− | }
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− |
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− | class Tracker implement Node { // holds a set of groups/videos
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− | Vector<Group> groups; // all the video groups
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− | void addPeer(Group group, Peer peer); // insert a peer into a video group
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− | }
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− | | |
− | class Peer implements Node { // represent a running peer
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− | int id; // sequential peer id
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− | int ingressBW; // incoming bandwidth in bps
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− | int egressBW; // outgoing bandwidth in bps
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− | Hashtable<Video, Vector<Connection>> senders; // peers that we may send requests to
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− | Hashtable<Video, Vector<Connection>> receivers; // peers that we may send data to
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− | Connection tracker; // control connection to the tracker
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− | Hashtable<Video, VideoBufMap> vBufMaps; // points to the video-level buffer map
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− | void join(Video vide); // the peer joins a group
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− | void leave(Video video); //the peer leaves the group
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− | //here we should call a scheduling algorithm to do the scheduling
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− | void start(Video video); // start downloading a video
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− | void stop(Video video); // stop downloading
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− | }
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− | | |
− | class Group { // peers that have downloaded or want to download a Video
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− | Video video; // media shared among peers
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− | Vector<Peer> peers; // peers in this group
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− | Vector<Peer> join(Peer peer); // adding a new peer into this group, and return a list of senders
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− | void leave(Peer peer); // removing a peer from this group
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− | }
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− | | |
− | class Connection { // end to end network link between two peers
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− | Peer peer1; // one end
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− | Peer peer2; // the other
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− | long delay; // transmission delay in msec
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− | int e2eBW; // end-to-end bandwidth in bps
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− | int estimateRate; // estimated rate (maybe historical)
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− | }
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− | | |
− | class VideoBufMap {
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− | Hashtable<Integer, SegBufMap> sBufMaps; // points to segment bufmap
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− | }
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− | | |
− | class SegBufMap {
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− | Hashtable<Integer, LayerBufMap> lBufMaps; // points to layer bufmap
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− | }
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− | | |
− | class LayerBufMap {
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− | boolean avail; // availability bit for this (video, segment, layer) tuple
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− | NCBuf ncBuf; // network coding structure
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− | }
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− | | |
− | class NCBuf {
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− | boolean servCapibility; // Serving capability of each segment
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− | // show whether this segment is capable of serving other peers(applicable in NC)
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− | int noCodedBl; // No. of encoded blocks for this (video,segment,layer)
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− | BufferedMatrix matrix; // coefficients and their corresponding encoded blocks up to now
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− | }
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− | | |
− | class BufferedMatrix{ // save coefficients and their corresponding encoded blocks up to now
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− | Vector<Vector<Integer>> coef; // coefficients of the corresponding encoded blocks
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− | Vector <Integer>encodedValue; // encoded blocks
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− | Vector<Integer> decode(); // perform decoding process and return the original blocks of a segment
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− | void encode(); // perform encoding process on blocks of a segment
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− |
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− | }
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− | | |
− | class SysParam{ // system parameters that can be changed in each iteration of the simulation
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− | float portionServ; // after receiving this portion of coded blocks out of total number of blocks, the segment is capable
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− | of serving to others [in case of network coding]
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− | long skipSec; // time duration which is skipped from the current playback point for a new joined peer [in case of
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− | network coding]
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− | float portionEncoding; // a given peer peform encoding among this portion of encoded blocks out of the total coded
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− | blocks that has been received so far
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− | // blocks for encoding will be chosen randomly out of all received encoded blocks [in case of
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− | network coding]
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− | }
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− | | |
− | // the following classes implement the Galois field [in case of network coding]
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− | // coefficients should be selected randomly from Galois field
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− | class ExtendedGaloisField extends GaloisField { // extension of Galois field where you can create
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− | //the field with a predefined base and power
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− | GaloisPolynomial[] alfaPowers;
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− | GaloisPolynomial moduloPoly;
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− | char alfa;
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− | GaloisField base;
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− | int pwr;
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− | }
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− | | |
− | public class GaloisField { // implementing the Galois field
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− | }
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− | | |
− | class GaloisPolynomial { //working with Polynomials
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− | private int[] coefs; // coefs are selected from Galois field
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− | private char alfa;
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− | private GaloisField field;
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− | }
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− | | |
− | class GaloisException{
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− | }
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− |
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− | // XXX TODO XXX
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− | | |
− | class SlidingWindow{ // the sliding window which contains all the segments that the receiver is interested currently
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− | // set it to a fixed size, for example 1 minute of videos
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− | // the receiver first inform all its neighbors which part of the video it is interested currently,
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− | // then its neighbors will send their bitmap of that part to the receiver for scheduling
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− | int startOffset; //the offset of the starting segment compared with the start of the video
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− | int endOffset; // the offset of the ending segment compared with the start of the video
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− | double slidingWindowSize(); //get the size of the sliding window
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− | }
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− | | |
− | class exchangeWindow{ // the exchange window is the front part of the sliding window.
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− | //The unavailable segments in exchange window will be requested by the peer
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− | //usually we set it to a fixed size, for example, 10 seconds of video
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− | // the field of this class is similar to that of the SlidingWindow class
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− | int startOffset;
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− | int endOffset;
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− | void move(); // move the exchange window forward afte a scheduling period and do a next scheduling
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− | double getSlidingWindowSize()
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− | }
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− | interface Scheduler{ // any class wants to do scheduling should implement this interface
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− | void schedule() throws simException; // the scheduling period is specified in the specific scheduling algorithm class
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− | }
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− | | |
− | class resultItem{ //this class records a scheduling item
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− | int peerID;
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− | int segID;
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− | long startTime; //start time of the peer to transmit this segment
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− | }
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− | class SchedulingResult{ // this class is used to record scheduling results and do some statistics,
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− | // for example, calculate the average delivery rate
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− | Vector<resultItem> item; // result item: <peerID, segID, startTime> (we may write this vector to a log file later)
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− | long runningTime; //running time of the algorithm
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− | long deliveryRatio; //Average delivery ratio
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− | | |
− | double getDeliveryRatio(); //get the actual average delivery ratio
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− | double getRunningTime(); //get the running time
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− | }
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− | class SEFF implements Scheduler{ // the Serial Earliest Finish-time First scheduling algorithm
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− | SchedulingResult result; // create a schedulingResult object to store the result
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− |
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− | void schedule(); //implement the Scheduler interface
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− | void writeResult(); //write scheduling result to the result object of one scheduling period
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− | //including calculating the average delivery ratio and running time
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− | }
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− | class LRF implements Scheduler{ // the Local Rarest First algorithm
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− | SchedulingResult result; // create a schedulingResult object to store the result
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− |
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− | void schedule(); //implement the Scheduler interface
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− | void writeResult(); //write scheduling result to the result object of one scheduling period
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− | //including calculating the average delivery ratio and running time
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− | }
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− | class RndGen { // common random number/event generators, to deal with
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− | // 1. event: add new receiver for a group/video
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− | // 2. event: remove a receiver from a group/video
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− | // 3. number: peer's bandwidth
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− | }
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− | | |
− | class SimException {
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− | | |
− | }
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− | | |
− | Interface EventHandler {
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− | void handle() throws SimException; // callback function
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− | }
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− | | |
− | class Event {
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− | long time; // when this event happens
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− | Node src; // which peer generates this event
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− | Node dst; // whom is destinate of this event
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− | Vector<EventHandler> handlers; //process an event and update states accordingly
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− | int type; // enum, see below
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− | // 1. connectSent: peer 1 makes a connection to peer 2, and add each other into neighbors
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− | // 2. connectArrived: the connect message is received by the peer 2
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− | // 3. acceptSent: the potential sender reply with an accept message
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− | // 4. acceptArrived: the accept message arrives at the connection originator
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− | // 5. requestSent: a receiver sends a high-priority request message to a sender
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− | // 6. requestArrived: a request message gets to a sender
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− | // 7. dataSent: a sender sends a data segment
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− | // 8. dataArrived: a data segment arrives to a receiver
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− | // 9. joinSent: a join message to the tracker
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− | // 10. joinArrived: a join message reaches the tracker
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− | // 11. responseSent: a response message sent by the tracker
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− | // 12. responseArrived: a response message reaches the receiver
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− |
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− | // 13. scheduleStarted: a scheduling period started.
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− | //14. bimapSyncSent: the receiver inform all its neighbors what part of the video it is interested currently
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− | in order to get a small bitmap from them to do scheduleing, this message is sent
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− | when the receiver: jumps to view another part of the video or a new neighbor joins.
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− | //15. bitmapSyncArrived: the sender receives the bitmap Synchronization information
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− | | |
− | //commet: how should we do when a scheduling period expires?
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− | //There are two situations: 1. all scheduled segments arrived; 2. some segments are still in transmission.
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− | void addHandler(Interface EventHandler); // add an additional event handler
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− | void rmvHandler(Interface EventHandler); // remove an additional event handler
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− | }
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− | class EventQueue {
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− | SortedMap<Long, Event> queue; // events sorted on its time
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− | void dispatch(Event event); // sequentially invoke even handlers
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− | }
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− | | |
− | class Simulator {
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− | long simTime; // elapsed simulation time in msec
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− | EventQueue events; // pending events that will be processed
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− | void dispatchEvent(); // forever loop to process the next event
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− | }
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− | </pre>
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| = Performance metrics for scheduling = | | = Performance metrics for scheduling = |