Difference between revisions of "Private:progress-harvey"

From NMSL
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==== Jan 18 ====
 
==== Jan 18 ====
 
*[https://cs-nsl-svn.cs.surrey.sfu.ca/cssvn/nsl-members/harvey/reports/Optical%20Flow/Survey/Video%20Copy%20Detection%20Survey.pdf Survey of Video Copy Detection Techniques]
 
*[https://cs-nsl-svn.cs.surrey.sfu.ca/cssvn/nsl-members/harvey/reports/Optical%20Flow/Survey/Video%20Copy%20Detection%20Survey.pdf Survey of Video Copy Detection Techniques]
*Trekvid 2008 final transformation document with examples: [http://www-nlpir.nist.gov/projects/tv2008/final.cbcd.video.transformations.pdf Transformation Document]
+
*TrecVid 2008 final transformation document with examples: [http://www-nlpir.nist.gov/projects/tv2008/final.cbcd.video.transformations.pdf Transformation Document]
*Trekvid 2008 explanation of how transformations are generated: [http://www-nlpir.nist.gov/projects/tv2009/TrecVid2008CopyQueries.pdf Transformation Explanation]
+
*TrecVid 2008 explanation of how transformations are generated: [http://www-nlpir.nist.gov/projects/tv2009/TrecVid2008CopyQueries.pdf Transformation Explanation]
 +
*[http://www-nlpir.nist.gov/projects/tv2010/#ccd 2010 TrecVid Requirements]
 
==== Jan 10 ====
 
==== Jan 10 ====
 
* Survey of State of the Art Techniques  
 
* Survey of State of the Art Techniques  

Revision as of 12:08, 19 January 2011

Spring 2011 (GF)

  • Courses: None

working on: Video Copy Detection using Optical Flow

Jan 18

Jan 10

  • Survey of State of the Art Techniques

Fall 2010 (RA)

  • Courses:
    • CMPT-820: Multimedia Systems
  • worked on:
    • Video Copy Detection

Summer 2010 (TA)

  • Courses:
    • None
  • worked on:
    • Energy-Efficient Gaming on Mobile Devices using Dead Reckoning-based Power Management
  • submitted
    • NetGames 2010: Energy-Efficient Gaming on Mobile Devices using Dead Reckoning-based Power Management (accepted)

Spring 2010 (RA)

  • Courses:
    • CMPT-822: Special topics in Database Systems
    • CMPT 884: Computational Vision
  • worked on:
    • Energy-Efficient Gaming on Mobile Devices
  • submitted
    • Nosdav 2010: Energy-Efficient Gaming on Mobile Devices (not accepted)

Fall 2009 (TA)

  • Courses:
    • CMPT-705: Algorithm
    • CMPT-771: Internet Architecture and Protocols