This page documents the development of a discrete event simulator for P2P video streaming applications. This simulator captures important features of data-driven video streaming systems. In particular, it is designed to evaluate: (i) the performance of various segment scheduling algorithms; (ii) the potential of network coding in multi-layer P2P video streaming systems.
Class Diagrams
<UML density="180"> Class.A("aaaPoint") ("#x:int", "#y:int") ("+set(x:int, y:int)", "+getX():int", "+getY():int", "-debug():void"); drawObject(A); </UML>