Spring 2011 (RA)
- Courses: None
Jan 17
- Concentrating on view synthesis in 3D video systems and read two recent survey papers about the topic.
- Reading about multiple view geometry to understand the warping process and the related terms from epipolar, trifocal, and projective geometry.
- Understanding the commonly used camera pinhole model.
- Reading about stereo-based view synthesis.
- Went over 3 papers on real-time view synthesis using GPUs.
Jan 10
- Exploring potential research directions in 3D videos, including: adaptive virtual view rendering in free-viewpoint video, view synthesis, and rate adaptation in 3D video streaming.
- Investigating the potential of cloud computing as a platform for enabling remote rendering of 3D video for mobile devices.
Fall 2010 (RA)
- Courses:
- CMPT-765: Computer Communication Networks
- Submissions:
- Energy Saving in Multiplayer Mobile Games (TOM'11)
- Publications:
- Energy-Efficient Gaming on Mobile Devices using Dead Reckoning-based Power Management (NetGames'10)
Summer 2010 (DGS-GF)
- Courses: None
- Submissions:
- Energy-Efficient Gaming on Mobile Devices using Dead Reckoning-based Power Management (NetGames'10)
Spring 2010 (TA)
- Courses:
- CMPT-705: Design and Analysis of Algorithms
Fall 2009 (RA)
- Courses:
- CMPT-771: Internet Architecture and Protocols
- Submissions:
- Efficient AS Path Computation and Its Application to Peer Matching (NSDI'10)
Summer 2009 (RA)
- Submissions:
- Efficient Peer Matching Algorithms (CoNEXT'09)
Spring 2009 (TA)
- Courses:
- CMPT-820: Multimedia Systems